Research Article Open Access

Real-Time Connect 4 Game Using Artificial Intelligence

Ahmad M. Sarhan, Adnan Shaout and Michele Shock

Abstract

Problem statement: The study presented a design that converted connect 4 game into a real-time game by incorporating time restraints. Approach: The design used Artificial Intelligence (AI) in implementing the connect 4 game. The AI for this game was based on influence mapping. Results: A waterfall-based AI software was developed for a Connect 4 game. Conclusion: A real time connect 4 game was successfully designed and implanted with GUI using C++ programming language.

Journal of Computer Science
Volume 5 No. 4, 2009, 283-289

DOI: https://doi.org/10.3844/jcssp.2009.283.289

Submitted On: 20 April 2009 Published On: 30 April 2009

How to Cite: Sarhan, A. M., Shaout, A. & Shock, M. (2009). Real-Time Connect 4 Game Using Artificial Intelligence. Journal of Computer Science, 5(4), 283-289. https://doi.org/10.3844/jcssp.2009.283.289

  • 4,407 Views
  • 6,656 Downloads
  • 5 Citations

Download

Keywords

  • Real-time system
  • connect 4 game
  • search techniques
  • AI techniques
  • influence mapping